Hola,
Les recomiendo que bajen y miren la imagen que está en
http://www.languagegame.org:8080/ggame/11.
Es un Contraint Solver usando eToys.
Que la disfruten,
Diego
-----Mensaje reenviado-----
From: YAMAMIYA Takasi <propella@...>
To: The general-purpose Squeak developers list
<squeak-dev@...>
Subject: Re: "Skeletons with Constraints" [Was: Re: OOPSLA 2003]
Date: Fri, 31 Oct 2003 14:35:30 -0800
Hello Joshua,
Skeleton has no document but I put latest image for demo.
http://www.languagegame.org:8080/ggame/11
Thanks,
Takashi
On Fri, 31 Oct 2003 12:14:54 -0800
"Darius Clarke" <DClarke@...> wrote:
> He demonstrated animated 2D cartoon characters that dance to music.
> Animation was done by connecting drawn morphs of head, torso, forearms,
> and lower legs and then connecting them with constraint lines. The lines
> stretched and bounced back like rubber bands. The midi music parameters
> gave the limbs direction and speed.
>
> Cheers,
> Darius
> -----Original Message-----
> From: Joshua 'Schwa' Gargus [mailto:schwa@...]
> Sent: Thursday, October 30, 2003 8:02 PM
> To: The general-purpose Squeak developers list
> Subject: "Skeletons with Constraints" [Was: Re: OOPSLA 2003]
>
>
> Thanks Darius,
>
> My curiosity is piqued...
>
> Can you (or anyone else who saw it) say a few more words (say, 50 ;-)
> about what is meant by the caption "Skeletons with Constraints"?
>
> Thanks,
> Joshua